Aims
Sound and Music Computing is an active multidisciplinary research topic that span studies in the whole sound and music communication chain. Emergent technologies and the digital revolution in music constantly promote new computational approaches for understanding, modelling and generating sound and music. This working group aims:
- To promote visibility and to increase the impact of research and development in the sound and music computing field.
- To promote software and hardware research on sound and music computing.
- To foster interdisciplinary projects, connecting researchers in related fields (e.g. computer science, audio signal processing, music, information retrieval, music recommendation systems, algorithm music composition)
- To encourage cooperation between researchers and with other established bodies and organizations, through the development of joint project proposals
- To facilitate the development of academic and teaching programs in the field of sound and music computing.
Scopes
- Novel controllers, interfaces or instruments for musical expression
- Music information retrieval
- Digital music libraries
- Interactive multimedia systems
- Auditory interfaces
- Augmented action and perception
- Technologies or systems for collaborative music-making
- Performance rendering and generative algorithms
- Software frameworks, interface protocols, and data formats, for supporting musical interaction
- Music production
- Discussions about the artistic, cultural, and social impact of sound and music computing.
- Musical applications of robotics
Chair
Dr. Tetsuro Kitahara
Nihon University/Department of Information Science,
Japan
E-mail: kitahara.tetsuro@nihon-u.ac.jp
Vice Chair
Ryosuke Yamanishi
Kansai University/ Faculty of Informatics,
Japan
E-mail: ryama@kansai-u.ac.jp
